Moogsoft Docs

Action States

Action States are the different states which Alerts are placed into as they pass from the Alert Builder into the Alert Rules Engine . See Alert Rules Engine for a standard link-up link down example use of action states.

The different states define how long the Alerts are retained in a certain state and whether they are forwarded to any Moolets or Sigalisers.

The default or base state is called 'Ground' and is required for the system to function correctly. This is the state that Alerts are passed into when they enter the Alert Rules Engine.

Creating an Action State

Click + to create a new Action State. The available fields are as follows:

Field Input Description
Name String
(Mandatory)
The name of the new Action State (up to a maximum of 64 characters).
Description String The description of the new Action State.
Remember Alerts For Integer

The time in seconds that the system remembers the alerts in this state for.

Note

Any number less than 0 (<0) means do not remember it, so the state never retains a memory of the alert.

'Ground' has -1 because you do not want to accumulate a memory of every alert in the system. By default, you want the alert to pass through onto the Sigaliser. The purpose of the state engine is to spot specific alerts and do different things with them.

Cascade on Expiry Boolean This tells the system what to do if you have set a time to remember alerts for. E.g The Alert will go into the state and then after the set time of 30 seconds if will be taken out of the state whether you dispose of it manually or return it back to its original state.
Forward Alerts Boolean If enabled the Alerts that enter this state will be forwarded to the chain Moolet.
Close Filter Filter The close filter defines which Alerts will be closed when they enter the state.
Entry Action String

The entry function is the Moobot function that will be called when an Alert enters the state.

Exit Action String The exit function is the Moobot function that will be called when an Alert exits the state.

Click Save Changes to continue. Alternatively, click Revert Changes to undo any changes.

The new Action State will appear on the list to the left.

Deleting an Action State

Select the Action State you want to delete from the list on the left.

Note

Please note: It is not possible to delete the default 'Ground' state as this is required for the system to function correctly

Click to delete the Action State. The pop-up confirmation window will appear:

Click Yes to confirm the deletion.